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<title>fireantz's CGPortoflio Gallery</title>
<link>http://fireantz.cgsociety.org/gallery/</link>
<description>fireantz's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Art Ventura </title>
	<link>http://fireantz.cgsociety.org/gallery/796880</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g36/113736/113736_1250489759_small.jpg"><br><br>This was my entry for the CGSociety &quot;Secret Agent&quot; Challenge. Wish he make your day. Enjoy!<br />
<br />
Story:<br />
Fireantz Studios is having a composition crisis. And who else better to call than ART Ventura the CG Detective. Art Ventura is a carricature of Ace Ventura and has solved numerous mysterious CG cases. And now before you he and his pet monkey poses a smile in order to complete the mission.<br />
<br />
Mission Complete Agent Ventura, you may return to your canvas now...<br />
Art Ventura's tag: To draw and create...Your arts.<br />
<br />
Special thanks,<br />
Wye Ee, AshleyWong, friends, cgtalkers, me...and Jim Carrey.<br />
<br />
Some close up.<br />
<img src="http://fireantz.com.my/images/card_closeUp_web.jpg" border="0" alt="" /><br />
<img src="http://fireantz.com.my/images/Pet_closeUp_web.jpg" border="0" alt="" /><br />
<br />
Making? Yes, of course. Here<br />
http://forums.cgsociety.org/showthread.php?f=291&amp;t=781559<br />
]]>
	</description>
	<pubDate>Mon, 17 Aug 2009 01:16:01 +0000</pubDate>
	</item>
	<item>
	<title>BoB Alien</title>
	<link>http://fireantz.cgsociety.org/gallery/788130</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g36/113736/113736_1248239716_small.jpg"><br><br>Hi CG talkers, here is my latest artwork created for fun in my space time.<br />
This baby Alien's shape was designed by famous artist, Bobby Chiu. So I was recreated it into 3D and called it &quot;Bob Alien&quot;.<br />
<br />
wireframe<br />
<img src="http://fireantz.com.my/images/alien_wireframe.jpg" border="0" alt="" /><br />
I started model the base mesh in maya.<br />
Export to zbrush for detailing as usual.<br />
Did a ZB's decimation, then render in hypershot with few passes.( reflection, difuss, sss)<br />
Final was composited ,touch up &amp; color correction in PS .<br />
<br />
Enjoy~ <br />
C &amp; C is always welcome.<br />
]]>
	</description>
	<pubDate>Wed, 22 Jul 2009 00:15:19 +0000</pubDate>
	</item>
	<item>
	<title>Demon Awakens - Real time rendering by Hypershot</title>
	<link>http://fireantz.cgsociety.org/gallery/778254</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g36/113736/113736_1245784494_small.jpg"><br><br>Greeting cgtalkers, here is my latest's non-commercial works.<br />
Gonna sharing with you guys what I enjoying for this real-time rendered pieces.<br />
<br />
First I'm gonna credited Bunkspeed's Hypershot real-time render engine here. More information: http://www.bunkspeed.com/hypershot/<br />
Few days ago I downloaded a free 15days trial version from Bunkspeed, so what you guys seeing aboved all just Hypershot's real-time screen shots.<br />
( free trial version: unable to final render)<br />
<br />
Rendering speed was awesome for me! Their slogan: Productivity is immediate. Learning is just minutes. It's real time, real fast. <br />
My rendering aboved was tooking me around 6 to 10 minutes by my 3yrs OLD pc.(Core2duo 2.13Ghz, 2GBram, 7600GTgeforce)<br />
No photoshop touch up at all, all is real time GI and DOF.I'm sure you will got faster rendering speed if using recent's brand new CPUs.<br />
<br />
Making,<br />
The demon was created by maya &amp; zbrush. After zbrush's decimation for all objects is around 24million polys.<br />
Export as obj and open it in Hypershot, get a preset studio-lighting from Hypershot, play around the preset shaders.<br />
Then you might to see yours result on the spot. It's REAL TIME~!<br />
<br />
Here is my recorded result for the realtime rendering.<br />
<img src="http://fireantz.com.my/images/realtime.jpg" border="0" alt="" /><br />
<br />
Other pieces for DOF's result. Enjoy~!<br />
<img src="http://fireantz.com.my/images/dof02.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 23 Jun 2009 14:14:56 +0000</pubDate>
	</item>
	<item>
	<title>Nritta</title>
	<link>http://fireantz.cgsociety.org/gallery/660879</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/113736/113736_1217966103_small.jpg"><br><br>Hi everyone, this is my latest artwork was submitted for Exotique 4 entries. ( Hope can get into it !)<br />
<br />
I call her &quot;Nritta&quot;. Nritta meaning as &quot;Pure Dance&quot; in traditional of India, their purpose is to create a collage of rhythmic <br />
lines, forms and shapes for the sake of their own art - to share the beauty of the abstract form.<br />
<br />
I create this in my spacetime for self-improvement too. Everything was done in Maya and Zbrush. Hair create by Shave &amp; Haircut. <br />
Rendering was done by mental ray with miSSS_fast_skin shaders. <br />
Photoshop was used for compositing ,little touch up and color correction.<br />
<br />
Your comments is important and appreciated too.<br />
Thanks for watching and hope you all love her. Enjoy~!]]>
	</description>
	<pubDate>Tue, 05 Aug 2008 19:55:07 +0000</pubDate>
	</item>
	<item>
	<title>Gzhopper-Man</title>
	<link>http://fireantz.cgsociety.org/gallery/639429</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/113736/113736_1212675586_small.jpg"><br><br>Here is my 1st Speed Sculpting Challenge at 3Dtotal site. Really feel fun &amp; enjoy while sculpting with it at my weekend. <br />
Challenge rules : (Sculpting time limit with 4hrs.) Finally i done it at 3:45hrs, then i decided render it out from zbrush and touch up in photoshop. <br />
My concept inspiration by Japanese's KamenRider, with grasshopper + human skull.<br />
C&amp;C is welcome and appreciate. Enjoy~!]]>
	</description>
	<pubDate>Thu, 05 Jun 2008 14:19:53 +0000</pubDate>
	</item>
	<item>
	<title>Roundeye Dragon</title>
	<link>http://fireantz.cgsociety.org/gallery/628240</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/113736/113736_1209992726_small.jpg"><br><br>This is a 3D cartoon illustration created in my space time for self improvement.This dragon was originally designed by my favorite artist, Ben Henry. <br />
He is also known by his nickname, 'Roundeye,' on the Internet communities where he posts. The title of this work, 'Roundeye Dragon,' comes from his nickname. <br />
I am very honored and grateful to have been given Ben's generous permission to recreate his 2D drawing in 3D. <br />
<br />
Based model done by Maya, Zbrush for sculpt &amp; texturing painting.Export texture map,normal map, cavity map and displacement map from zbrush then render with mental ray.<br />
I separate different light passes so later can adjust when composite in Photoshop.Background &amp; smoke was matte painting by Photoshop too.<br />
<br />
C&amp;c is welcome.Thanks.<br />
Hope you all have fun with it. Enjoy ! <br />
]]>
	</description>
	<pubDate>Mon, 05 May 2008 13:05:33 +0000</pubDate>
	</item>
	<item>
	<title>Stub Out An Expensive Habit</title>
	<link>http://fireantz.cgsociety.org/gallery/621662</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/113736/113736_1208349257_small.jpg"><br><br>This is an illustration I made for Mirage Works.<br />
<br />
The title, slogan and idea was created by an anti-smoking campaign in Singapore. The slogan : Why smoke when you can groove to the beat of life?<br />
<br />
Everything was done in Maya, except for the cigarettes, dirt-map and smoke. The cigarettes was photo matted by the client and the dirt-map &amp; smoke was added in Photoshop.<br />
However, this piece is a little different compared with the ones that has been publicized in Singapore. <br />
<br />
Here is the photo my friends took for the original piece at Singapore.<br />
http://img241.imageshack.us/img241/9905/musicsg02ek8.jpg<br />
<br />
Here is the link for wire frame.<br />
http://img181.imageshack.us/img181/6169/musicwirexs7.jpg<br />
]]>
	</description>
	<pubDate>Wed, 16 Apr 2008 12:34:20 +0000</pubDate>
	</item>
	<item>
	<title>Wolf-man (composite)</title>
	<link>http://fireantz.cgsociety.org/gallery/530626</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/113736/113736_1187509419_small.jpg"><br><br>Wolf-man (composite)<br />
<br />
Hello, glad to post 3D work here.<br />
It’s showing a man revolving to a wolf after hit by kind of special Light Source.<br />
It my good practice how to composite a 3D wolf head into a real photo background with human body. <br />
It’s not a commercial use art piece.<br />
<br />
I’m the 3D artist who in charge the wolf head modeling, texturing, fur, rendering and compositing. <br />
Concept idea behind this art piece and final matte painting was done by MirageWorks. <br />
<br />
Here is the link of the original photo before composite the wolf's head.<br />
http://img501.imageshack.us/img501/5990/originalum0.jpg<br />
<br />
Wire &amp; render passes test.<br />
http://img527.imageshack.us/img527/6455/passestestvl4.jpg<br />
<br />
C&amp;C is welcome. Thanks and enjoys. ]]>
	</description>
	<pubDate>Sun, 19 Aug 2007 07:43:42 +0000</pubDate>
	</item>
	<item>
	<title>Figure Sketch.</title>
	<link>http://fireantz.cgsociety.org/gallery/527807</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/113736/113736_1186809601_small.jpg"><br><br>Figure Sketch.<br />
<br />
DOne by photoshop with my wacom. <br />
I wanna make something like pencil sketch mix watercolor type.<br />
Spent alot of time on her face.<br />
<br />
C&amp;c are welcome.<br />
enjoys!]]>
	</description>
	<pubDate>Sat, 11 Aug 2007 05:20:05 +0000</pubDate>
	</item>
	<item>
	<title>Child in marker.</title>
	<link>http://fireantz.cgsociety.org/gallery/376566</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/113736/113736_1151839072_small.jpg"><br><br>Well, here is some art works all fully done by hand drawing marker.There are no photoshop's effect, filter. Just by hand draw on layout pad. Hope u all like it.<br />
<br />
c&amp;c is welcome]]>
	</description>
	<pubDate>Sun, 02 Jul 2006 11:17:53 +0000</pubDate>
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